This personal creative project is a pitch featuring characters I designed for a story set in a dystopian, post-apocalyptic world where anthropomorphic animals live separately from humans.




Nox is a skilled, stealthy looter driven by survival and curiosity, harboring quiet resentment toward humanity yet possessing a hidden compassion beneath his tough exterior.



Thatch, Nox's resourceful adoptive father, is a skilled inventor who provides shelter and safety, embodying a rugged, hard-working nature with a blunt, action-driven personality.



Luka, a timid orphan, gradually becomes a hopeful "bringer of light" to Nox and Thatch, growing closer to them as he imitates their actions and tests Nox's patience, ultimately earning his protection.